Week 1: Digital Xtreme [Dx] vs Team Sunrise [tS]

31.07.2016 17:00 CEST
River Bend
NWC3L version (for load use - !load RB):
Version 1.2:
- Turtles (orange point) near respawns moved from deep water to shallow water.
- Goblins Merchants and Observatories minor moved.
- Green points near respawns switched.
- Starting mana of all creeps now is 0.
Version 1.3:
- Creeps on upper right and bottom left Gold Mines reinforced to the red point.
2:1
Rob
(W3A: tS.Rob)
Dire Brook
NWC3L version (for load use - !load DB or !load DireBrook):
- Goblins Observatory creeps switched, now creeps from observatory moved to corner and composite own red point.
- Goblins Merchants - balanced - added own for ever side.
- Added green point in left transition with rarity device drop.
Version 1.2:
- Route near Goblins Observatory improved for no agroability from creeps.
- Device drop from middle green point reinforced.
Corsair
(W3A: Mr.Criminal)
1:2
Nick
(W3A: Selec7)
2:1
Weena
(W3A: LG.Weena)
Corsair
(W3A: Mr.Criminal)
Nick
(W3A: Selec7)
2:0
Manu
(W3A: 2inc02n)
Wolvi
(W3A: Django85)

Map Pool 1x1

AZ AI EI LR MV NI SV TS TR TM

Map Pool 2x2

AV BB DT CG GS GW LT PG TR TM
Show Replays

Comments

#3
[RAGE] TeSt
GG
#2
[LG] Drunkenwanken
Hey maktim, not possible for us, sry
#1
[Dx] maktim
Hello. Let's play on saturday?

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