Week 3: P r o - G a m i n g [pG] vs Real Life Buddies [RLB]

12.09.2017 19:00 CEST
Ancient Springs
NWC3L version (for load use - !load AS):
- Aligned relief of map.
- Fountains of Mana replaced by Mercenary Camp (Lorderon Summer), changed creeps.
- Instead Mercenary Camp (Town) added Market Place.
- Quantity of gold in both Gold Mines increased from 12500 to 15000.
- Added minor green points for both sides of map.
Version 1.3:
- Creeps on Goblins Merchants reinforced (now orange point).
2:1
AJK
(Battle.Net: )
Fertile Creek
NWC3L version (for load use - !load FC):
- Agrability of creeps on both Gold Mines changed from Camp (200) to Normal (500).
- Gold Mines creeps reinforced.
- Quantity of gold in both Gold Mines increased from 12500 to 20000.
- Goblins Merchants moved frontal to respawns of players.
- Creeps on Goblins Observatory and drops changed.
- Creeps near Gold Mines changed (Rock Golem 100% drops Invisible guard).
- Drops from red points reinforced.
- For both respawns added high ground plato.
- Little fixes and improvements.
Shocker
(Battle.Net: )
2:0
SkyRocky
(Battle.Net: )
Hushed Paradise
NWC3L version (for load use - !load HP):
- Reworked respawns and near creeps.
- Reworked creeps on Mercenary Camp.
- Goblin Merchant moved frontly to Gold Mines.
- In upper and bottom Gold Mines, gold quantity increased to 13,500.
Imperius
(Battle.Net: IamMisterWinner)
2:0
GrayWarden
(Battle.Net: )
Ruined Rainbow
NWC3L version (for load use - !load RR):
- Moved respawns.
- Weakened creeps on Goblin Observatory.
- Reinforced green point creeps near respawns, added drop device.
- Creeps on outsides Gold Mines reinforced.
- Quantity of gold in outsides Gold Mines increased from 12500 to 15000.
Version 1.2:
- Added taverns.
- Little fixes and improvements.
Version 1.3:
- Improved moving near main gold mines (now units follow beside creeps without agring).
- Reworked some creeps and drops on orange and green points.
Cash
(Battle.Net: Stormhoof)
2:0
Noobforthelife
(Battle.Net: )
Cash
(Battle.Net: Stormhoof)
Shocker
(Battle.Net: )
2:1
SkyRocky
(Battle.Net: )
AJK
(Battle.Net: )

Map Pool 1x1

AI AZ EI LR MV SV TS TR TM

Map Pool 2x2

AV BB GS GW PGLV RV TR TM TWGLV
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Comments

#14
[pG] pG.Okkul
Razzorman replaced Schoko vs Ajk. RLB is agree
#13
[pG] pG.Okkul
Yes, schoko cant play today, lets schedule on next week
#12
[pG] Acedia
What time AJK can play next week?
#11
[pG] Acedia
Hi, we have to postpone the match Shoko vs AJK to next week.
#10
[pG] pG.Okkul
Shocker vs SkyRocky 2-0. 2 replaces by both team are allowed
#9
[pG] pG.Okkul
We allow
#8
[RLB] AJK
I hear that you want to replace practiceman for shocker, which we find ok and agree to, but coolno is a hardworkign man and doesnt have much time. So i suggest we place skyrocky if you allow it.
#7
[pG] pG.Okkul
Hi. Can Coolno2 play today ? Plz put time if possible for this match
#6
[pG] pG.Okkul
I would inform you about schoko when he would tell me about his match
#5
[RLB] AJK
Noobforthelife is ready today at 19:00. What about my match vs shocko?
#4
[pG] pG.Okkul
Cash can play today 19 cest and 1.5-2h later. Is it works for Noobforthelife?
#3
[RLB] SkyRocky
We replaced Coolno2 in 2v2, Enemy team agree whit that.
#2
[pG] pG.Okkul
We replaced Blade to Shocker in 2v2. RLB is agree
#1
[RLB] AJK
RLB has to sub skyrocky for coolno for 2v2, so most of the matches will be played.

Season 10 Div 2 Participants

Start: 15.04.2019 - 17:00 CEST
List of allowed teams
Name Teams: 7
Art of Warcraft
HOT ELITE 2018
InFernales
LS Gaming 2
OwNu RenTner
P r o - G a m i n g C o l l e g e
SQUELCH KOMMANDO

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