Week 3: uMaD Gaming [uMaD] vs LS Gaming 1 [LS1]

17.09.2017 17:00 CEST
Date Team Points Description
29.09.17 - 22:43 CEST LS1 0.50 5.2. Not uploaded 2on2 replay within 48 hours after the match
29.09.17 - 22:42 CEST LS1 0.50 5.3. Wrong w3a account
For player - ls.aleatorio
29.09.17 - 22:42 CEST LS1 1.00 5.2. Not uploaded replays within 48 hours after the match
For player - ls.aleatorio
29.09.17 - 22:41 CEST LS1 0.50 5.2. Not uploaded replay within 48 hours after the match
For player - headintheclouds
Overall for match - Team uMaD Overall for match - Team LS1
0 2.50
Ancient Springs
NWC3L version (for load use - !load AS):
- Aligned relief of map.
- Fountains of Mana replaced by Mercenary Camp (Lorderon Summer), changed creeps.
- Instead Mercenary Camp (Town) added Market Place.
- Quantity of gold in both Gold Mines increased from 12500 to 15000.
- Added minor green points for both sides of map.
Version 1.3:
- Creeps on Goblins Merchants reinforced (now orange point).
2:0
Walter
(W3A: PERU.Walter)
Fertile Creek
NWC3L version (for load use - !load FC):
- Agrability of creeps on both Gold Mines changed from Camp (200) to Normal (500).
- Gold Mines creeps reinforced.
- Quantity of gold in both Gold Mines increased from 12500 to 20000.
- Goblins Merchants moved frontal to respawns of players.
- Creeps on Goblins Observatory and drops changed.
- Creeps near Gold Mines changed (Rock Golem 100% drops Invisible guard).
- Drops from red points reinforced.
- For both respawns added high ground plato.
- Little fixes and improvements.
XeLSinG
(W3A: Xelsing)
2:0
Mackay
(W3A: Amy)
Hushed Paradise
NWC3L version (for load use - !load HP):
- Reworked respawns and near creeps.
- Reworked creeps on Mercenary Camp.
- Goblin Merchant moved frontly to Gold Mines.
- In upper and bottom Gold Mines, gold quantity increased to 13,500.
Timon
(W3A: Commando07)
2:1
Ruined Rainbow
NWC3L version (for load use - !load RR):
- Moved respawns.
- Weakened creeps on Goblin Observatory.
- Reinforced green point creeps near respawns, added drop device.
- Creeps on outsides Gold Mines reinforced.
- Quantity of gold in outsides Gold Mines increased from 12500 to 15000.
Version 1.2:
- Added taverns.
- Little fixes and improvements.
Version 1.3:
- Improved moving near main gold mines (now units follow beside creeps without agring).
- Reworked some creeps and drops on orange and green points.
2:1
Mackay
(W3A: Amy)
Walter
(W3A: PERU.Walter)

Map Pool 1x1

AI AZ EI LR MV SV TS TR TM

Map Pool 2x2

AV BB GS GW PGLV RV TR TM TWGLV
Show Replays

Comments

#6
admin
Caspend barred for this week (read rules), but yea seems some problems with this site function we will fix it as soon as possible!
#5
[LS1] MartialSpirit
Changed Walter for CaspenD in the 2v2. Both parts agreed.
#4
admin
Bizzare vs. Walter - 01.10.2017 - 16:00 CEST - request from uMaD side.
#3
[LS1] MartialSpirit
Mackay was swapped with Aleatorio.

Sonik was replaced by curiocity,

Both agreed.
#2
[LS1] MartialSpirit
UPDATE:

We play tomorrow: Fertile Creek ; Hushed Paradise ; Ruined Rainbow

Games PP: Ancient Springs and Guldans Legacy
#1
[LS1] MartialSpirit
Hi, we need to play Ruined Rainbow and Ancient Springs 17 CEST Sharp, please, the players have another tournament afterwards and they have to leve before 18:50 CEST.

We need to PP the 2v2, until next weekend, please.

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