Week 3: OwNu RenTner [OwNu] vs P r o - G a m i n g C o l l e g e [pGCl]

17.09.2017 18:20 CEST
Date Team Points Description
19.09.17 - 18:39 CEST OwNu 0.50 5.4. For playing race not specified in line up on starting map
For player - yaBoltez
Overall for match - Team OwNu Overall for match - Team pGCl
0.50 0
Ancient Springs
NWC3L version (for load use - !load AS):
- Aligned relief of map.
- Fountains of Mana replaced by Mercenary Camp (Lorderon Summer), changed creeps.
- Instead Mercenary Camp (Town) added Market Place.
- Quantity of gold in both Gold Mines increased from 12500 to 15000.
- Added minor green points for both sides of map.
Version 1.3:
- Creeps on Goblins Merchants reinforced (now orange point).
ToX
(W3A: TheScourage)
2:0
Rici
(W3A: Rici-)
Fertile Creek
NWC3L version (for load use - !load FC):
- Agrability of creeps on both Gold Mines changed from Camp (200) to Normal (500).
- Gold Mines creeps reinforced.
- Quantity of gold in both Gold Mines increased from 12500 to 20000.
- Goblins Merchants moved frontal to respawns of players.
- Creeps on Goblins Observatory and drops changed.
- Creeps near Gold Mines changed (Rock Golem 100% drops Invisible guard).
- Drops from red points reinforced.
- For both respawns added high ground plato.
- Little fixes and improvements.
EnTe
(W3A: Sayang)
2:0
pg.Frozen
(W3A: frozen)
Hushed Paradise
NWC3L version (for load use - !load HP):
- Reworked respawns and near creeps.
- Reworked creeps on Mercenary Camp.
- Goblin Merchant moved frontly to Gold Mines.
- In upper and bottom Gold Mines, gold quantity increased to 13,500.
Touch
(W3A: Touch.fi)
1:2
FeeLx
(W3A: FORWARD)
Ruined Rainbow
NWC3L version (for load use - !load RR):
- Moved respawns.
- Weakened creeps on Goblin Observatory.
- Reinforced green point creeps near respawns, added drop device.
- Creeps on outsides Gold Mines reinforced.
- Quantity of gold in outsides Gold Mines increased from 12500 to 15000.
Version 1.2:
- Added taverns.
- Little fixes and improvements.
Version 1.3:
- Improved moving near main gold mines (now units follow beside creeps without agring).
- Reworked some creeps and drops on orange and green points.
ToX
(W3A: TheScourage)
EnTe
(W3A: Sayang)
2:1
ikbencool
FeeLx
(W3A: FORWARD)

Map Pool 1x1

AI AZ EI LR MV SV TS TR TM

Map Pool 2x2

AV BB GS GW PGLV RV TR TM TWGLV
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Comments

#8
[pGCl] pG.Sky
PP match Sayang vs Frozen 2-0
#7
[pGCl] pG.Sky
Frozen can play today or tomorrow after 19-00 cest.
#6
[OwNu] Yosh
Any word on when frozen can play?
#5
[OwNu] Yosh
for FC, ente is free tomorrow all day, tues / wed he gets home after 19. Tomorrow would be best if frozen can play but otherwise we would need a later start time than 18.
#4
[OwNu] ToX
where is our lineup?
#3
[pGCl] pG.Sky
Our player on map Ancient Springs a little delayed and will be late.
#2
[pGCl] pG.Sky
hi, we have to postpone one game on map Fertile Creek on Tuesday or Wednesday at 18: 00 CEST
#1
[pGCl] pG.Sky
Hey guys, we need a early match on map Fertile Creek. Our player can play tomorrow at 19-00 cest.

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