Week 3: Connectical Cybersport [geST] vs uMaD2 Gaming [MaD2]

17.09.2017 17:00 CEST
Date Team Points Description
18.09.17 - 09:46 CEST geST 5.00 5.6. Technical defeat of the team
Overall for match - Team geST Overall for match - Team WLV2
5.00 0
Ancient Springs
NWC3L version (for load use - !load AS):
- Aligned relief of map.
- Fountains of Mana replaced by Mercenary Camp (Lorderon Summer), changed creeps.
- Instead Mercenary Camp (Town) added Market Place.
- Quantity of gold in both Gold Mines increased from 12500 to 15000.
- Added minor green points for both sides of map.
Version 1.3:
- Creeps on Goblins Merchants reinforced (now orange point).
No-thx
(Battle.Net: )
TechLose Team 1
RapiNG
(Battle.Net: chasingthesun)
Fertile Creek
NWC3L version (for load use - !load FC):
- Agrability of creeps on both Gold Mines changed from Camp (200) to Normal (500).
- Gold Mines creeps reinforced.
- Quantity of gold in both Gold Mines increased from 12500 to 20000.
- Goblins Merchants moved frontal to respawns of players.
- Creeps on Goblins Observatory and drops changed.
- Creeps near Gold Mines changed (Rock Golem 100% drops Invisible guard).
- Drops from red points reinforced.
- For both respawns added high ground plato.
- Little fixes and improvements.
Version 1.3:
- Added 24 slots.
- Gold Mines creeps reinforced.
- Orange points near Gold Mines reinforced, device drop reworked.
- Goblins Merchants creeps changed.
No-thx
(Battle.Net: )
TechLose Team 1
BsK-
(Battle.Net: )
Hushed Paradise
NWC3L version (for load use - !load HP):
- Reworked respawns and near creeps.
- Reworked creeps on Mercenary Camp.
- Goblin Merchant moved frontly to Gold Mines.
- In upper and bottom Gold Mines, gold quantity increased to 13,500.
No-thx
(Battle.Net: )
TechLose Team 1
bukabyaka
(Battle.Net: )
Ruined Rainbow
NWC3L version (for load use - !load RR):
- Moved respawns.
- Weakened creeps on Goblin Observatory.
- Reinforced green point creeps near respawns, added drop device.
- Creeps on outsides Gold Mines reinforced.
- Quantity of gold in outsides Gold Mines increased from 12500 to 15000.
Version 1.2:
- Added taverns.
- Little fixes and improvements.
Version 1.3:
- Improved moving near main gold mines (now units follow beside creeps without agring).
- Reworked some creeps and drops on orange and green points.
No-thx
(Battle.Net: )
TechLose Team 1
Zarg
(Battle.Net: )
No-thx
(Battle.Net: )
No-thx
(Battle.Net: )
TechLose Team 1
BsK-
(Battle.Net: )
RapiNG
(Battle.Net: chasingthesun)

Map Pool 1x1

AI AZ EI LR MV SV TS TR TM

Map Pool 2x2

AV BB GS GW PGLV RV TR TM TWGLV

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